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And I feel really good about our long term relationship with Crystal and Square. I have a certain relationship on this version of Tomb Raider, which we announced. My job is not to talk about games I don't own. So, when people want me to say, well can you tell us when or if it's coming to other platforms, it's not my job. Just like if you were going to ask me what's going on with Dead Rising 6, I don't own that. So then when certain people start talking to me about, well, what is the future of the Tomb Raider franchise, it's not really something I can talk to. But if we're going to do that there are certain things to us as a platform holder we're going to do. So when we go invest with a partner on a big franchise, we're going to come with certain needs we have out of the relationship.īut the thing people should take away, it's been a relationship we built over many years, and the partnership has been strong and we want to help make the franchise great. Now, obviously if I'm going to partner on it, I'm a platform holder, I'm hardly going to invest to go make the PlayStation version of any game. or even like a Titanfall, and our ability to invest with EA to make that launch great. But if I'm Capcom and I think about what that franchise means now. Now, maybe somebody on PlayStation would say, well no it hasn't, because I haven't played the game. When people look at something like Dead Rising and where it is right now, I would say for the franchise it's been a good partnership. Crystal has done a great job in rebuilding it since '09, when they started kickstarting it, but continuing to invest at that level, it takes a partnership. This is one that fits well and we had such a good working relationship with them.Īnd they want to build that game up to the same level as any of the huge triple-A games out there. Do I wish I had an owned IP first-party action adventure game? Absolutely. For us, as we've been working together on this, it's a nice franchise for us in terms of the genre and how it fits into our first-party portfolio. We've been able to invest and to raise - maybe it's a bit egotistical - the notoriety of that franchise.Ĭrystal has been investing in that game and Square has as well, in Tomb Raider as a franchise, and wanting to put it at the highest level, with the big triple-A franchises out there, but that's expensive. Our partnership with Capcom around Dead Rising has been good for Dead Rising. When you start looking at franchises out there, the one I draw an analogy to is Dead Rising.
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If you read Crystal Dynamics' blog post, it talks about the relationship we've built. The one thing people have to know, it wasn't a situation where we looked at a third-party space and just all of a sudden targeted a certain game and said, 'we need to go get that game.' It's a relationship we've built. So the relationship has been built over time. Obviously it's a franchise that has lived for longer than Xbox. They've been on our stage at E3 for a few years now. That's an important point for us.īut if you rewind, we started our relationship on this franchise before this release.
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On stage you have your moment, with Darrell there, we're talking about the franchise, what it means, how excited we are by the next release and that it's coming to Xbox exclusively. I knew we were going to have to talk about the whole story. Phil Spencer: I don't know that it's been a surprise. Were you expecting the force of the negative reaction to the announcement? Or did it come as a surprise? But it came as part of a sweeping discussion about the deal - and why Microsoft went for it. We reported that confirmation shortly after we received it, as we felt it was important that our readers knew the nature of Rise of the Tomb Raider's exclusivity as quickly as possible. He confirmed to us it had a duration, and after that duration expires, who knows what Square Enix will do. The day after the night before we asked Phil Spencer, the boss of Xbox, about the deal and what, exactly, it meant.
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#Xbox tomb raider Pc#
How could publisher Square Enix and developer Crystal Dynamics sell out? And wouldn't moneybags Microsoft be better off spending its cash on making its own games, rather than denying PlayStation and PC gamers the chance to play what will probably be one of 2015's biggest games?Īll throughout there was a nagging feeling that Rise of the Tomb Raider wouldn't be exclusive to Xbox for all time after all, and that had to do with the wording of Microsoft's messaging: "Rise of the Tomb Raider, coming Holiday 2015, exclusive to Xbox." In the 24 hours after Microsoft announced Xbox exclusivity for Rise of the Tomb Raider, forums raged.
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It dominated last week's Gamescom and sparked thousands of comments on the internet.
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